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10.2004 Week 2

10.2004 Week 1

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Welcome to Week Two of The Hotline - Sorry we were late with this update, we have been busy updating rest of the website. This week Arsenal-Gear and FinalFantasy7 have answered the questions.

Name: Panagiotis Edirnelis

Question 1:
Don't you think that Ocelot-Liquid is dangerous after the ending of mgs2..i mean that he has his own Metal Gear Ray…that's quite a threat.it might not have nuclear capabilities but it is dangerous for the world..I wondering how HK is going to answer that in mgs3..do you think that Ocelot from mgs3 might answer this question??

FF7: One of the reasons Metal Gear Rays were created in first place was to counter 100s of other Metal gear designs that spawned off Rex test data. While it is a threat that Ocelot has Ray, it is not as big of a threat as it would have been around the time Shadow Moses incident happened. Liquid, seemed to ‘re-live’ only when Snake is around and he is the unstable character. Ocelot apparently works for the Patriots, so why would he want to terrorize United States or another nation it will bring problems to his benefactors?

Off course Ocelot usually turns on most people, so it is never known whose side he is really on. But personally I don’t think Ocelot having RAY is not the biggest thing Hideo Kojima has to explain in the future.

Name: KORACON

Question 1:
Raiden killed Solidus 1v1, Raiden has a longer Grip than Solid Snake and Raiden has one more hit in his combat combo. Who would win 1v1, Solid or Raiden?

FF7: Solid Snake, because he has a mullet and does not need someone to baby sit him though a mission.

Name: Otacon

Question 1:
So how did Solidus come into being?

FF7: Well one of the problems with Metal Gear Solid 2 was that vast amount of characters were not fully developed throughout the game and were not given enough “screen-time.” With that being said, Solidus like many other characters has a mysteries past.

“My predecessor... George Sears. That was the name the public came to know him by. But I knew him by his codename, "Solidus Snake."He was the third Snake, preceded by Solid and Liquid... a survivor of the Les Enfants Terrible project. Neither Solid nor Liquid, he was a well-balanced masterpiece that the Patriots saw fit to entrust with the Presidency. However, he fell out of grace with the organization four years ago when, acting on his own, he started an incident.”- President Johnson, MGS2

This is all we know of his past before, his Presidency other than the fact he fought in the Liberian Civil war and trained children to kill. That quote suggests that Solidus was cloned after Solid and Liquid was created. But It also says he is “a survivor of the Les Enfants Terrible project” which suggests that he was one of the original eight clones of Big Boss. The real truth about Solidus origin is yet to be known.

Question 2: Is Raidenovich aka Kuwabara Dude a relative or Raiden? Is it possible that The End is Sniper Wolf's dad?

FF7: Just because a person has same skill as someone else in other Metal Gear game does not make them relatives automatically. That’s like saying anyone who could play basketball well in 60’s is a relative to all good basketball players now. I know that’s a bad analogy, but it’s only way to portray the amount of assumptions people are making just based on a characters hair color or just there weapon of choice.

“Is the ghost guy Mantis brother?”
“Is Eva Sniper Wolf’s mom?”
”Is Fear a relative of Vamp?”

Just because Eva has blond hair does not make her wolf’s mom and just because “ghost guy” can float does not make him Mantis brother. Now there is very little chance that Wolf is the daughter of The End. For starters she was a Kurd who was rescued by Big Boss and taught about sniping. If she was around 35 in MGS, then she must have been born around 1968-1969. Even if The End survived through events of MGS3, there is not enough Viagra in the whole world enough to make a 110 year old man conceive a daughter.

As for “Kuwabara Dude” being a relative of Raiden, your guess is as good as mine.

Comments: This site is so much better than the official MGS site

Name: The Russian Spy

Question 1:
"Shalashashka".What does it means?

FF7: “I've fought wars in Afghanistan , Mozambique , Eritrea , and Chad . Among the Mujahaddin guerrillas,I was known and feared as "Shalashaska". I was trained by the Russian GRU. I am not like one of those KGB slugs. To me, this isn't torture...It's a sport.”-Ocleot, MGS

Shalashaska, translates loosely into “prison warden” or just simple “warden.”

Question 2: I heard the theory, that Solidus is Big Boss's and Eva's real son, not clone. What do you think about it?

FF7: I think it’s false and would make no sense. But I always liked the idea of there being a real son of Big Boss somewhere. As you can imagine, his hate for the clones would be very strong. He would hate them because they were made since he was not good enough and he is not seen as the true successor of Big Boss legacy. But I doubt a storyline like that will ever be in a future Metal Gear game, because it is quite clichéd.

Name: President Lyndon Johnson

Question 1:
What is the significance of Liquid's arm to both story progression and perception? Please explore all aspects in 250 words or less.

AG: That Liquid continues to live on. He and Snake are the yin and yang of Big Boss, and they more or less need each other to have something to fight for. In my opinion, at least.

Anyone who has read the leaked MGS3 casting sheets should also be able to figure out the relevance in having Liquid Snake and Revolver Ocelot combined into one person.

Question 2: Despite its flaws, I felt Metal Gear Solid: The Twin Snakes was an entertaining experience, but some fans tend to disagree. Do you think that, however flawed, MGS:TTS offered a fun experience that , or do you feel it was a wasted effort?

AG: Wasted effort? I wouldn't be that harsh. TTS did what it had to do: introduced Nintendo fans to MGS. For the most part, the game was pretty good. The cutscenes were action-packed, the engine itself, other than frequent slowdown, was pretty tight. The reviews were decent -- most in the 8 - 8.5 range. The biggest problem with the Twin Snakes lies within the hardcore MGS1 fan. The fan that absolutely adored MGS1, and heralded it as the best game ever made.

First off, the gameplay. Yes, MGS2's engine was integrated into TTS, giving Snake all kinds of new moves to use in the MGS1 world. But the level design remains literally unchanged. You could theoretically use an MGS1 strategy guide from 1998 to beat the Twin Snakes without a problem at all. Now, many Nintendo fans never played MGS1, so naturally they are in awe with the great gameplay that was introduced in the game. However, anyone who has played MGS1 to death is not going to find anything new in the gameplay itself, which is a big negative. Someone said to me once, "Well, if the gameplay ain't broke, don't fix it." My response would be, "Then don't remake the game." Games; even MGS; are about gameplay. You can't just slap new features onto a 6 year old level design and call it a new game. Look at Resident Evil for the Gamecube -- altered level designs which were meant solely to find new ways to entertain the hardcore RE fan are prevalent in the game. That's what TTS needed, first and foremost.

Secondly, the cutscenes. Over the top in almost every way. One of my favorite things about MGS is how Snake has always been portrayed as a believable hero against unbelievable circumstances. Well, the cutscenes in TTS make Snake look more like a superhero than a spy. Missile surfing, bullet dodging, backflipping 30 feet into the air, literally flying at Metal Gear REX at one point, having a seizure and almost killing Baker; these things detracted from the believability of Snake.

Thirdly, the atmosphere is totally different. MGS1 was very dark, this tone mostly set by the game's music. TTS felt more like an action film, in stark opposition to MGS1's more gritty approach.

In conclusion, TTS had its merits and its shortcomings. If I were the game's director, I would have done the opposite of what SK and Konami did. I think the gameplay and level design should have been given more upgrades/changes, whereas the cutscenes, while graphically upgraded, remained the same in spirit. Just my opinion. But wasted effort? I wouldn't go that far. It certainly created new MGS fans.

Question 3: Continuing with the subject of the previous question, do you think Metal Gear Solid: The Twin Snakes may have introduced new players to the Metal Gear world, or that it was mostly played by people who had played the original? I know for a fact that TTS was the first MG title for some, but do you think it opened the door for people, or that they will just stick with TTS since it's a GNC title.

AG: I know plenty of people who have played TTS before any other MGS game, and a few people who actually bought a PS2 after playing TTS, just to play SOL and the upcoming Snake Eater. I think this was the sole purpose of TTS; to introduce Metal Gear to Nintendo fans. The sales weren't that great, but I'm sure in coverted a few Gamecube owners into Metal Gear fans.

Name: Joel Young

Question 1:
Does the time of day and rainfall affect gameplay?

FF7: Yes it sure does. Hideo Kojima said that when time changes from day to night so will the animals in the areas. He also said the surrounding will start getting cold and snake needs to find ways to keep himself warm so his stamina does not go down too fast. Also as you can imagine, nights will make it harder for you to navigate the jungle and spot enemies and animals. So you would have to rely mostly on the equipment you have. But the day/night changes are scripted and will change as the story progresses.

As for rainfall, it affects gameplay also. First off, rainfall increases your camo meter because guards visibility reduces. Also any blood, mud etc that is on your camo gear gets washed off by the rain. I assume your stamina meter goes down bit faster because rain usually causes fatigue. But this is not yet confirmed and only speculation on my part.

Question 2: How do you change the camo on your M16?

FF7: Apparently you don’t “equip” the camo onto your M16. The original gun design in the game did not have a camo cover over it so old trailers/screens don’t show it. But there seems to be a design change and it looks like you acquire the gun with the camouflage already over it. It’s part of the gun design.

Question 3: Is there any news as to when the demo comes out in Australia ?

FF7: Sorry I have no idea about it. We had quite a few questions asked about the demo being released in Australia . Only US OPM and UK OPM currently have exclusive rights to the demo. So if any of those formats will work on your PS2 I strongly suggest importing the magazine, because it’s worth the effort and money.

Name: fernando

Question 1:
what is the point of snakes sneak suit?it doesnt really hide him

FF7:
Why don’t you try sneaking around in baggy pants and a T-shirt and see how much noisy you will make. The sneaking suit is skin tight to allow snake to move around effortlessly and not cause any noise produced by loose fitting clothes rubbing against each other. Not only that, but the dull dark blue suit aids him in hiding and not attract any attention to himself. Plus the suit also has many harnesses that allow him to hold quite a lot of equipment.

Question 2: what is an ocelot?

FF7: http://dspace.dial.pipex.com/agarman/ocelot.htm
www.google.com can be your best friend if you put it to good use ;)

Name: IndiviD

Question 1:
Are you going to make a section for fan-videos in the near future?

FF7:
Yeah we plan to do that once we fix the download problem by getting a new host. Please be patient.

Question 2: Do you think that the european release for Snake Eater really will be in late march? Why can't they just make it a world-wide release?! At least not a difference of four months.

FF7:
It seems like MGS3 will be released quite late after US release. The only reason I can think for them not having a world-wide release is because they might not have finished getting all the versions ready. Or maybe it’s a marketing tactic by letting US get it early, then releasing Europe version with extras. But I too am appalled by Konami’s decision to do this.

Question 3: Why Solidus did looked much older than his brothers?

FF7:
This is one of the unexplained questions in MGS2 that we can only assume the answer. The lines by the President suggest
that Solidus was created after Solid and Liquid were cloned. So why exactly does he look older than Snake and Liquid? There are 2 possible answers for this. One is that Solidus is suffering from severe accelerated aging, which is a side effect of cloning. The second answer is that Solidus was internally made to age quicker to reach his “prime age” faster. He was supposed to be a well balanced master-piece just like Big Boss. So to make this happen they might have tried to get him to the age when Big Boss was at his best. Either way, the only thing that can really answer this is that Solidus is aging faster than he should, just like Solid Snake.

Comments: You have made a great site. Keep it up and tight.

Name: huh?

Question 1:
Who do you think is the guy in the motorcycle driving saying," GO EAT SNAKES!"?

FF7:
It was just a joke made only for the trailer. “He” was not a character in MGS3. It’s an early model of Eva with voice of Naoki Imamura, the Japanese voice of Johnny.

Name: Pure_LionHeart

Question 1:
Is it true that more camouflage patterns will become available to Snake Eater via download?

FF7:
Yes, quite a lot of camouflages were promised to be available for download. Also people who were let down by not winning the camo contest can rejoice at this news: Once the game is released Konami will again be accepting camouflage patterns. They will go though them and choose the good ones to be placed for download. Not only that, but HK team will be making frequent extra camos for download also.

Question 2: Is the Snake Eater demo soon to be available(Well, for me, at least) in OPM the same demo as the one explained in detail on this site, metalgearsolid.org?

FF7:
Yes it is

Question 3: I have heard rumors that no more trailers for Snake Eater will be released. Is there truth to this?

FF7:
Off course it is true. There is no reason for them to release anymore trailers for MGS3 when the game is about to be released in less than 30 days in US. The trailers have did all they could, now it’s Konami’s marketing job to try hype the game release up with TV and magazine ads.

Comments: Thank you for taking the time to read and answer my questions.


Name: Michael

Question 1:
Hello, my name is mike and i have been playing mgs for 8 years and i have a question about mgs3....IS there going to be 2 missions Big Boss is going to do....because first you have Virtous Mission and then you have Operation Snake Eater...

FF7:
Yes, Hideo Kojima confirmed it. HK said the first mission; The Virtuous Mission is a prologue to the real mission of the game: Operation Snake Eater. From what has been released and told, it appears that Virtuous Mission is a rescue mission gone bad because of The Boss deflection. As for Operation Snake Eater seems an assassination mission to kill The Boss and her reformed Cobra unit. But in the past what seems obvious truth did not turn to be true with HK. He is one sneaky bastard so all we can do is wait.

Name: Frank Hunter

Question 1:
who was snake, big boss, liqud and most of the carctors based on. Was Solid snake based on Rambo?

FF7: Solid snake is based of many American pop culture heroes. Original Solid Snake in Metal Gear was based off Kyle Reese from Terminator. In MG2 Snake's face was influenced by Christopher Walken’s looks. Not only that but the code name originates from the hero of Escape from… movie series. For MGS Hideo Kojima wanted snake to have the body of Jean-Claude Van Damme, but have a unique face to show off his Japanese/American heritage. But overall Snake’s personality is composed of many actors/heroes from Hollywood . He is based of James Bond, Christopher walken, Kurt Russell and many other people. It’s hard to name all influences that formed the present say Solid Snake.

As for Big Boss in MG he was just a generic bad guy with an eye patch. But For MG2 Big Boss was exact replica of Sir Sean Connery. Liquid himself is based off Solid snake design, since he is a clone.

Kyle Reese Christopher Walken Jean-Claude Damme Kurt Russell

Comments: Keep up the gerat work love the site

Name: Mr Poopface

Question 1:
Does Kojima really want to put Snake in Ape Escape 3?

FF7: yes he does. That was the part of his “deal” with Sony. Sony allowed him to put Solid Snake in Ape Escape 3 if he places the Apes in MGS3.

Comments: This site rocks the house yo.
*gets in a 1964 Impala with hydrolics and drives downtown nodding head up and down*

Name: Wesker12

Question 1: do you speak in the codec through your mind?

FF7:
In Metal Gear Solid they never actually made this clear, but during the MGS2 Tanker part it appeared like snake was either using a normal radio transmitter or some kind of older Nano machines because he was clearly speaking and moving his lips when he was using the Codec. But during the Big Shell part Raiden never actually moved his mouth when he was talking on Codec. So it’s possible that in 2009 the technological advancement since MGS has allowed them to make Codecs that allow the users to communicate without moving there mouth.

Question 2: What is solid snakes race?

FF7:
Solid Snake does not exactly have a “race” because he is a clone. But the man he was cloned from, Big Boss is half Japanese and half American. According to Official Mission Handbook Big Boss suffered discrimination during World War II because of his heritage.

Name: DWG

Question 1:
Will we be able to drive a vehicles because in past interviews Kojima was undecided?

FF7:
Not anymore, Hideo Kojima recently said we will not be able to drive vehicles anymore. Instead we can get on them for “rides” to go from one pre-set location to another, lot like the box trick in MGS and MGS2 which saved us lot of backtracking (at least in MGS). So I assume players either call Eva or go to her and choose the place where they want her to take them too. Also we might possibility get on enemy vehicles to get a “ride.”

Comments: Thank you for answering my questions keep up the good work!

Name: Human_Genome

Question 1:
Which ending from the origional Metal Gear Solid did they use for the second game, because both can make sense?

FF7:
The real ending of MGS is when Meryl lives. Hideo Kojima confirmed that in an interview right before MGS2 release. Not only that, but the in-game book called the “In the Darkness of Shadow Moses: The Unofficial Truth behind Shadow Moses” also said that Meryl lived.

Question 2: Will they described the Patriots in MGS 3 and bring everything together into a compact ending?

FF7:
I really doubt every single question we had after play MGS2 will be answered after playing MGS3. But I really think the whole Patriot deal will be explained and shown though different person’s point of view. But I doubt too much information on what exactly happened after MGS2 will be explained.

Name: Michael

Question 1:
Hello, my name is mike and i have been playing mgs for 8 years and i have a question about mgs3....IS there going to be 2 missions Big Boss is going to do....because first you have Virtous Mission and then you have Operation Snake Eater...

FF7:
Yes, Hideo Kojima confirmed it. HK said the first mission; The Virtuous Mission is a prologue to the real mission of the game: Operation Snake Eater. From what has been released and told, it appears that Virtuous Mission is a rescue mission gone bad because of The Boss deflection. As for Operation Snake Eater seems an assassination mission to kill The Boss and her reformed Cobra unit. But in the past what seems obvious truth did not turn to be true with HK. He is one sneaky bastard so all we can do is wait.

Name: Matthew Winters

Question 1:
Are there any chances of improving the load times for the radio screen and the slow downs during gunfights that were noticable during the Metal Gear SOlid 3 demo released by OPM?

FF7: According to the EGM reviewers who played the game, the Radio loading has been fixed. Also they said they did not notice any slowdowns thought the whole game. Not only that recent footage of the demo showcased at TGS 2004 shows that the radio loading and slowdowns have been fixed.

Comments: I cant wait for this game to come out, ive been a huge fan of the series since 1998 when i first played MGS1. The stories and the messages Kojima-san is sending to the public are of absolute importance, from Weapons of Mass Destruction to Nature VS. Nurture. If it is at all possible i hope Snake Eater becomes a movie and the story of Big Boss will be told as sequels so that those who will not or can not play videogames will recieve these messages, as they are important and affect the every day individual. Thank you Kojima-san and the Metal Gear Solid Team for creating this franchise and giving gamers a whole new experience in the Tactical Espionage Action genre.

Name: Unit-Foxhound

Question 1:
Where is and what happened to Naomi?

FF7:
“Naomi Hunter was formally taken into custody after the incident's conclusion. Three weeks later, as she was undergoing debriefing in a certain facility, she escaped. She has not been heard of since. Official were closed-mouthed about the circumstances of the escape, but inquiries into other quarters elicited the fact that someone had broken Naomi out of the base. I know of only one who could have breached the base's tight security and successfully led someone to freedom.”- In the Darkness of Shadow Moses: The Unofficial Truth (MGS2)  
As it is said in the book, it appears that Snake rescued Naomi Hunter and she is probably hiding someplace to be away from the officials

Question 2:Where is and what happened to Mei-Ling? (i already know you can hear her talk to Otecan when you call him in Tanker level~)

FF7:
“Diverting toys from the SSCEN (U.S. Army Soldier Systems Center) again? Give her a message from me: someone will find out sooner or later.”-Solid Snake, MGS2

It seems that she is working for SSCEN, but is actually a spy for Philanthropy.

Question 3: At the end of MGS1, Naomi doesn't tell Snake wether she injected him with FoxDie or not, so did she or not?!? And if she did why did Liquid die?

FF7: No, she did inject him with Fox Die. But what she or on one else knows is when it will be activated. She added a “wild card” that activate Fox Die on random. She did this to make Snake afraid and worry about when he will die for rest of his life.

Name: Brian Margell

Question 1:
After reading the article entitled "The Virus and the Nature of MGS2" I noticed something. According to the statement "Highly interested, I carefully read through [the article], skipping obvious spoilers. Soon enough, I stumbled upon an interview with 'The Man Himself', Kojima. In it, he is asked why he didn't include some sort of VR Missions like in MGS1, and Kojima replied that it was because the entire Plant Chapter was already VR ." I don't see how you could jump to the conclusion that the Tanker Chapter is real, but if this is true and the Plant Chapter is VR, and the Tanker Chapter isn't, then what would give you reason to beleive that Snake is at all alive? He probably just went down with the tanker.

FF7:
You misunderstood what he meant when he said Planet Chapter was VR. This is Virtual Reality in the sense that we are living though this “dream” which is nothing more than a re-creation of Shadow Moses. Afterall, the entire thing was a set up that nothing more than a molded reality which is Virtual. Hence the word Virtual reality can be tagged to even this.

But the Tanker part we played can not be a VR mission due to the fact that it tells the real incidents that occurred. If we were playing the VR that the Patriots created then it would have been us controlling snake to place C4 explosives around the Tanker, and sinking it. That was the “truth” they told the public and made everything it was true. No one knew about the Russian soldiers on board or about the RAY. So why would the real truth be told if we were playing a VR that is made to mimic the “truth” ?(created by the Patriots). Raiden who said he played the VR on the Tanker mission did not know about this when Snake explained it to him. So it appears that the Tanker mission is not a VR, but the actual events.


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