MGS3: Snake Eater E3 2004 Demo Walktrough
by Micheal Bach, 17.05.2004
9. Walkthrough
Forgive me if I get the name's of some areas wrong or do not realize the best
route but I will give my best shot at it. I'm doing all of this from memory so
maybe you could cut me some slack! Punk. Or better yet please email me if any
thing here is wrong or you think you know a better way. Some areas I have not
got down pat (especially that bridge). So enjoy.
DREMUCHIJ SOUTH
Parachuting downward you almost hit a tree as your backpack gets stuck to it.
Your first mission is to retrieve your backpack.
This is the area you begin in right in the middle. From the start head off to
a tree right in front of you (and a little to the left) and there will be a
mushroom ready for you to pick. You have to crouch down with your knife and
just press the Square button. Right afterwards head over to the left until you
notice another mushroom on top of a log, do not crouch but do your knife combo
again. Jump that log on the left and go into this small grassy area. In that
area you can find some ammo (which you cannot use yet) and two snakes. Just
crouch down and do your knife combo [again] to kill the snakes since you
cannot capture them alive just yet since you do not have your MK-22 yet.
Go back from where you came (before the log) and head up north where you can
crawl under a log to get to your backpack.
NOTE: You can also head off to the upper right and skid down the mountainside
to the same area.
Once you are there you can find two more snakes. One to the right of the tree
and one just behind it. Now head up the tree using the Action Button
(triangle) and walk slowly out toward your hanging backpack. To hang downward
and move over to it just press the Action Button again.
Major Tom will call you and you'll be ready to resume your prior mission of
saving the scientist Solokov. Head off north.
DREMUCHIJ SWAMP LAND
Going toward the swamp you'll want to walk normally until you see a tree in
the middle of some grass. Once you see that stop in your tracks and look for
the Magpie. It is hiding in front of the tree by only a few feet. Just look
for the purple in the grass. If you need extra help try the Thermal Goggles.
Otherwise I recommend using the Sonar to help you find all the animals there.
Besides the bird you can find about eight or so tree frogs which you'll have
to crawl and hit with a knife. Or if you can move them by stirring up the
place you can shoot them with your gun when they come to a clearing.
Continue heading upward till you see the swampland. Once you hit the swamp
make sure you do not walk in it for too long. It is pretty much like quicksand
in that it'll kill you if you're in it too long, drowning in mud. So quickly
head off to the right where you will find a pack of grenades and an alligator.
Kill the alligator and get the left over gavial. There'll be another alligator
right there but it won't bother you. There are also two more alligators on the
middle island of land and actually two other ones to the left. Kill the one
left of the tree on the middle island so that you have safe passage to the
beehive. I recommend shooting the beehive from afar or knifing it and running.
Once you are done with that continue up north till you are at the next area.
DREMUCHIJ NORTH
This is where Snake first encounters enemy guards. There are three or four in
the entire area. Two of them are walking vertical routes while one is coming
right toward you. Head over to the nearest tree on the top right and put your
back against it. Enter your Survival Viewer and change camo to the Tree Bark.
This will let the guard just walk right past you as you use CQC to hold him
and retrieve information. Once you are done with him either knock him out or
slit his throat. Return to your Survival viewer and turn on your leaf camo. Just casually walk
or run forward and to the right where you will see no guards until later on.
Once you see the massive foliage and grass go into a crawl and you'll be
covered very well. There is a guard walking around so watch out. You may want
to take care of the other walker early on just incase. You'll keep going north
east crawling until you should take a sudden left near the top so that you can
take out the one standing near the tree with your MK-22 Hush Puppy. Or take
them out from afar, it's your choice.
Once you're done with that head off north again.
DOLINOVODNO
Otherwise known as the bridged area you will enter from the southwest portion
which is on a higher level than the rest. There are pieces of foliage on the
ground but most of it is useless when not crawling. Two guards are patrolling
the area below and the best way I found to take them out was to simply use the
MK-22. While laying down at the edge of the ridge below you can take easy
shots toward the guards. Try to hit one that isn't being seen by the other.
The noise in itself will startle the guard but you can easily take him out
beforehand. Another tactic is to actually shoot an apple off the tree so that
it lands on the ground and retrieves the guards attention. During this time
you can shoot them easier. Slide down the hillside to where they are and retrieve your apple or two. You
will see a guard patrolling the bridge going back and forth. Try to get the
guard as he comes toward you so that the remaining guard will not see him get
shot. You can either get him with the MK-22 or the Sniper rifle. If you use
the sniper rifle try to get the other guard first and then the one on the
bridge. If you do that you will have more time to get the bridge guard as he
has to travel a longer distance to safety if he hears you.
Taking the MK-22 approach however allows you to take time to cross the bridge
as the remaining guard travels from left to right. While he checks the left
side, which blocks the view of the bridge, you can travel upward and into
some grass on the other side near the right. On the bridge you can cut some of
the ropes with your knife to destabilize the trip over or even tip the scales
so that a guard will fall over and into the river below.
On the other side in the grass you can lay down and receive 90% coverage and
take an easy shot with your MK-22. Or you can stand next to the tree with the
Tree Bark camo and sneak up with a knife to the neck. Either way works and
depends on the risk you're willing to take. Afterwards head onward to...
RASSVET
Upon entering Rassvet you'll have enough room to either put on your Leaf camo
and enter the grass or even head over to a nearby wall with your Squares camo.
You could also use your sniper rifle to pick off nearby enemies if you wish
but it'll alert more enemies toward your location if you're not careful. I
found that the best route was to use the MK-22 on the two nearby guards who
are both patrolling the parameter of the abandoned factory on the left and
front. Once you have taken out both of them you can head over to the right of
the building. Upon reaching that area you will see an overturned barrel. You
can use the action button to push the barrel downward and knock over the
remaining outside guard. You have to wait for the exact right moment but it is
possible. All that is left is to climb the latter right next to him and drop
down near the front door. Easy as pie.
Another route could be to go inside the building. Using this route you should
stick to the walls as much as possible with your Squares camo. Make sure that
you look before you run as there are a few hidden soldiers who will notice
you walking around and give you a hard time. Once you are inside head over to
the inside walkway that has another hole near the northern most part. Pressing
the action button you walk upward you will do your little jump to it and then
you can go inside. There is one guard on patrol near a corner past the door
you need to get into to get to the area which has your final door. Make sure
any remaining guards are taken out before you move onward or else you'll get
spotted and you cannot finish the demo while in Alert mode. Caution mode yes,
but not Alert mode.
There are other small routes (both of these are the most different routes you
can take) which are in the middle of these two but I advise taking the right
most route best. It'll land you right where you need to be with little risk
involved.
Once you hit the door you need to get to (which by relation is in the north
east part of the facility) the demo will end. And the words "Time Paradox"
will show up on the screen.
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